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Virtual Reality Squadron

Innovations International Charter School of Nevada is proud to offer virtual reality as a supplement to our rigorous and comprehensive curriculum.

Using virtual reality (VR) in a classroom allows students to have a simulated experience in a three dimensional environment. Wearing the VR headset enables students to look around, move, and interact within the virtual world. It provides opportunities for students to explore and experience real-world simulations from a first person viewpoint.

Why choose VR in the classroom:

  • Access to real-world experiences in a variety of subject areas
  • Become immersed in the learning process
  • Motivated to engage in the learning process
  • Focus student attention
  • Improve communication skills
  • Increases comprehension
  • Promotes team building
  • Access to experiences that aren't easily attained (travel, history, science, etc.)
  • Increase memory and knowledge retention
  • Creates excitement about school and learning

Exciting adventures we offer:

  • Great Wall of China
  • Swimming with the Sharks
  • Mars Rover and Lunar Lander
  • Statue of Liberty
  • The Louvre, Paris
  • DNA Structures
  • Animal and Plant Cells
  • 3-D Shapes
  • Patterns in Nature
  • Aztec Ruins
  • Colonial America

This list is just a sample of the virtual experiences offered. The possibilities are truly endless.

As a compliment to the VR headsets, we offer 3-D printing and manipulation through the program TinkerCad. Using TinkerCad, students create a detailed blueprint and sketch of a design that they can print using slicing software and 3-D printing machines. 3-D printing also incorporates the engineering design process to promote higher level thinking skills and problem solving as they learn how to design objects like stamps, architectural models, and simple machines.